3/24/2021 0 Comments Starfleet Command 3 Update
Star Trek games now encompass practically every genre, but with its hardcore simulation aspects, the Starfleet Command serious is one for the older school of Trek fans.Developed by the same Taldren team responsible for the first two incarnations, SFC3 is the first to be set in The Next Generation (TNG) era.You take on the role of captain -imagine yourself as Kirk or Picard if you like - and tackle various missions from defending a convoy to running down pirate intruders or blasting it out head to head with a Romulan battlecruiser.The interface has been simplified and streamlined, as has the gameplay.
For example, there are now just four shields to a craft rather than six, the power priorities panel dispenses with micromanaging things like life support systems and several controversial items like missiles have been forgotten. For instance, a weapon that did four points of damage from two to six hexes (the units by which distance is measured), dropping off to two points between seven and 12, will now have a smooth transition throughout its entire range calculated on-the-fly. Multiskilled officers can be traded and improved with experience, allowing you to carry out better manoeuvres, while things such as high-stress turns, maximum speed and cloaking now depend more on your ships and officers abilities rather than on pure luck. I say that because at the time of writing this, its not ready yet, but look out for an online review of this next issue. Its all about firing arcs, shield strengths, power priorities and piloting skills, but fortunately, micromanagement is kept to a minimum. Its fast, furious and more fun than it has any real right to be. Following more of a solid story line than its predecessors, many changes were made to this latest release including leaving behind the multiple races that were either non-factors or never seen on the TV series. Playable factions now include only the Federation, Klingon, Romulan, and Borg empires with campaigns that intertwine along the same plot. Most of the rest of the game has also seen some change and although some parts can still be frustrating, the overall action is still as solid as ever with a number of gameplay improvements. Starfleet Command 3 Upgrade Different ShipsAs before, prestige points are given out after missions are completed which can be used to buy or upgrade different ships. Returning to Starfleet Command III is the RPG style of officer skill as well with an officers abilities increasing as battles are won. Although the controls are still going to be confusing to players new to the series, many changes have been made to reduce the complexity. The ships power management for one has been greatly simplified as youre only concerned with weapon and shield power allocation and the ability to jam and prevent jamming has been completely removed. Fans of the Starfleet Command series will be glad that the AI continues to impress with its ability to use strategy and tactics while engaging. Enemy ships will try to protect their weakened shields, maneuvering so your firing arcs are on their stronger side in addition to firing at your weakened shields instead of taking the shot whenever they can. With a working dynaverse and improved graphics, fans that were disappointed with Starfleet Command II shouldnt discount Starfleet Command III. Although the controls can still be difficult to manage at first, Starfleet Command III is worth the effort.
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